From D&D 3.5's Complete Arcane, WotC. |
Pseudonatural creatures are unusually deformed and grotesque animals. A pseudonatural creature’s CR increases by +1 only if the base creature has 5 or more HD. It gains SR equal to new CR +5, and gains DR and energy resistance according to the table. True strike 1/day as a swift action (+20 insight bonus on a single attack roll. It suffers no miss chances vs. concealed targets when making this attack.)
One example of a usage is the alienist summoner. Instead of applying the celestial / fiendish / entropic / resolute templates, the alienist uses the pseudonatural template.
HD
|
Resist Acid, Cold & Electricity
|
DR
|
1-4
|
5
|
-
|
5-10
|
10
|
5/magic
|
11+
|
15
|
10/magic
|
No comments:
Post a Comment